In the second half of the chapter, Kleon discusses how important it is to leave home at some point, because one you get too comfortable being in an area, then your brain doesn't work too hard because you know what to expect in your daily routine. Once you have the opportunity to leave home, then not only are you in a new place and can experience new things, but you can also meet interesting people. The more different kinds of people you meet, the more knowledge you will get from their experiences in life. It may be uncomfortable and scary being in a new place by yourself, but once you get settled, it is well worth the experience, especially for your creative process. For me personally, I feel like I have met many interesting people that I would not otherwise have met during my time at Parkland. Now that graduation is just around the corner, the next place to meet new and interesting people would be at my future job because there are always interesting people at design firms. Maybe I should pick up a new hobby as well. We'll see....
Steering away from Kleon's book for a bit, back in my fourth post, I posted a picture of 10 books that I would want to read at some point. Fortunately, I did have the opportunity to read one of them and that is "Logo Design That Works: Secrets for Successful Logo Designs" by Lisa Silver.
It's a short book, but I personally found it very useful when trying to come up with a logo design for a class project. Some other logos books I have seen just bombard you with hundreds of logos, one right after the other, without any information on it other than what company it's for. This book is different because with the logos it features, it has descriptions of the creative process the designer went through to get to the final result as well as the meaning behind designing it in a specific way. There are also a few logos where they show the different stages of sketches that the designer went through. Just being able to read what the designer was thinking allowed me to not only learn about what went into it, but most importantly it showed me how I should go about thinking of a logo design. Some of the logos look a bit dated, but again, the important thing is to understand the thought process that went behind designing them. That knowledge is invaluable because now I can apply it to my future projects. In fact, I enjoyed this book so much that I actually checked out the full book that not only contained the logos, but also magazine layouts, brochure designs, and identity systems titled "Graphic Design that Works".
Here is a glimpse of what's inside the logo section:
This is what a typical page looks like. It lists the client, creative director, designer, firm, process description, and what makes the logo work.
Here is one of the rough draft examples. It's nice to see that professionals go through the same process as us in terms of constantly revising until they have what works. It's also fortunate that they included the sketches that were done.
Here is one of their logo evolution examples. It's interesting seeing the change of identity that went on throughout time, with each reflecting the era that it was used in.
Overall, I highly recommend the logo book for people who fine themselves stuck on designing logos. It's very useful and enlightening reading what went on "backstage" and it allows you to go into the designer's head. It's not a long book with only a couple paragraphs on each page, so it won't take up too much time to go through the whole thing.





